Posterous theme by Cory Watilo

Filed under: Programming

Metrics Driven Design

The model Joshua recommends is there’s two phases of design, do ideation and make changes, then do optimization where you make smaller, more refined improvements to hit the top of the hill. Once there, then you think out of the box and again make the leap to the other mountain.

UX is the praxis of the art of human understanding and the science of human behavior.

iOS UI Patterns

Media_httppttrnscom32_bhbyv

UI Design Patterns are an interest area of mine. They tend to get short shrift in comparison to Development Design Patterns. This site doesn't really do more than demo some good examples from various categories, but it's a good start if you aren't sure where to go with your mobile UI.

Dungeons and Dragons Character Cards

A while back, Matt and I worked on a java app that would take a character from the Wizard’s Character Creator online and spit out a character sheet printable on Avery Business Card stock for easy maintenance, use, and portability. I like it. We’ve kind of taken a break from it, but it works already and others may find it useful. Other java devs who want to join the fun can ask to join the Google Code project. Players who just want a solution that allows them to quit painstakingly cutting out those power cards (print to business card stock and they pop out easily and cleanly) should download it right away.

Dungeons and Dragons 4e Character Card Creator

Enjoy!